Low End PC Performance Guide: Borderlands 2

TWEAKING

In addition to in-game graphical options, you can also tweak the game by modifying its initialization files (.ini) and further improve gameplay experience. In our case, we modified the “WillowEngine.ini” located at “\Users\[Username]\My Documents\My Games\Borderlands 2\WillowGame\Config\” directory. The following are the changes we made and some images showing the changes before and after tweaking. Be sure to make a copy of the original .ini file in case something went wrong during or after tweaking.

 

After opening the “WillowEngine.ini” file on notepad, press Ctrl+F and enter the variable to quickly find the line and value.

 

[Engine.Engine]

MipFadeInSpeed0=0

MipFadeOutSpeed0=0

MipFadeInSpeed1=0

MipFadeOutSpeed1=0

 

[SystemSettings]

DynamicLights=False

DynamicShadows=False

bAllowLightShafts=False

Distortion=False

DetailMode=0

MaxWholeSceneDominantShadowResolution=128

AllowImageReflections=False
AllowImageReflectionShadowing=False

bSmoothFrameRate=FALSE

 

DefaultPostProcessName=WillowEngineMaterials.WillowScenePostProcess

Change it to

DefaultPostProcessName=WillowEngineMaterials.RyanScenePostProcess

 

DynamicLights

DynamicLights variable controls the lighting and light sources. Changing it to “False” also caused the inventory items to look like this:
dynamiclights-false2

DynamicShadows

Dynamic Shadows - True
Dynamic Shadows - False

Setting this to False, shadows casted by the objects were removed.

 

bAllowLightShafts

Light Shaft - True
Light Shaft - False

Also called as “God Rays”,  shafts of light through objects and light source will be removed when set to False.

 

MaxWholeSceneDominantShadowResolution

Resolution - 128
Resolution - 2048

This variable controls the resolution of the shadows. If set with lower value, the shadows are blurred and looks generic. If set with higher value, the shadows are more defined and looks the way it should be.

 

DefaultPostProcessName

Process Name - Willow
Process Name - Ryan

Setting its value to “WillowEngineMaterials.RyanScenePostProcess” removes the black outline on landscape and objects making the scene more realistic.

 

Before we made changes to the .ini file, we set the game to High preset with low Physx. Now let us see how it looks when we put altogether the changes we have made.

Preset - Low
Preset - High
Preset - Custom
Preset - Tweaked

 

preset-perf-tweak
Though the resulting image quality is not as bad as Low preset, tweaking gave us almost 20fps boost on the average at 1280×720 and almost doubled performance at 1920×1080 resolution. This is really great for low to midrange systems.

 

2 Comments
  1. nice . well done !
    I’d never saw something tweake guide !
    Thank U .

  2. Thank you for your effort!

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