Low End PC Performance Guide: Battlefield 3

Built on DICE’s Frostbite 2 engine, the updated version of Frostbite used in Battlefield: Bad Company 2, Battlefield 3 is no doubt is the best looking game in the Battlefield series. The game looks so good it has been nominated in every feature  to have the best graphics in 2011. It was so demanding on hardware even DICE stated that it would require SLI/Crossfire setup to run the game at Ultra settings. But how about its scaling on lower systems? Unfortunately, we haven’t seen one article to have tested and discussed this.

TEST SYSTEM & REQUIREMENTS

  TEST SYSTEM MINIMUM   REQUIREMENTS
Processor AMD Athlon 64 X2 5000+ 2.6GHz Dual-core Core 2 Duo 2.4 GHz or Athlon X2 2.7 GHz
Memory 3GB DDR2- 800MHz 2GB
Video Card nVidia GeForce 9600GT 512MB DDR3(Green Edition) nVidia GeForce 8800 GT 512MB or AMD ATI Radeon 3870 512MB
Driver / Patch version nVidia Forceware 285.62 No installed   updates.
Operating System / DirectX Windows 7 SP1 64-bit / DX 11 Windows Vista (SP2) 32-bit / DX 10.0
CPU Utilization
CPU Utilization
Memory Usage
Memory Usage

Battlefield 3’s minimum requirements looks favorable, on paper, and  it looks to be identical to our system so we are really curious on how the game would run on these kinds of systems. Take note for those who have AMD Radeon cards, the game only requires DirectX 10, not necessarily DirectX 10.1 like Radeon 3870.

This game gives a great deal of beating for the CPU, running almost 100% all the time. Meanwhile, it looks to be light on memory, using only 1GB.

 

IMAGE COMPARISON

Texture
Texture - Low
Texture - Medium
Texture - High
Texture - Ultra

Anisotropic Filtering
Anisotropic Filtering - 1x
Anisotropic Filtering - 4x
Anisotropic Filtering - 8x
Anisotropic Filtering - 16x

Shadows
Shadows - Low
Shadows - Medium
Shadows - High
Shadows - Ultra

Ambient Occlusion
Ambient Occlusion - Off
Ambient Occlusion - SSAO
Ambient Occlusion - HBAO

Effects Quality
Effects - Low
Effects - Medium
Effects - High
Effects - Ultra

Mesh Quality
Mesh Quality - Low
Mesh Quality - Medium
Mesh Quality - High
Mesh Quality - Ultra

Terrain Quality and Decoration
Terrain Quality - Low
Terrain Quality - Medium
Terrain Decoration - Low
Terrain Decoration - Medium
Terrain Decoration - High
Terrain Decoration - Ultra

Anti-aliasing
Post - Off, Defer - Off
Post - Off, Defer - 2x
Post - Off, Defer - 4x
Post - Low, Defer - Off
Post - Medium, Defer - Off
Post - High, Defer - Off
Post - High, Defer - 4x

Motion Blur
Blur Amount - Off
Blur Amount - 25
Blur Amount - 50
Blur Amount - 100

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