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DOTA 2 Reborn Hardware Performance Benchmark

Settings and Benchmarks

Anti Aliasing

Anti-Aliasing - On
Anti-Aliasing - On
Anti-Aliasing - Off
Anti-Aliasing - Off
Anti-Aliasing - On
Anti-Aliasing - On
Anti-Aliasing - Off
Anti-Aliasing - Off
  • Anti-Aliasing - On
  • Anti-Aliasing - Off
  • Anti-Aliasing - On
  • Anti-Aliasing - Off

Anti-aliasing on DOTA 2 works like FXAA, it removes the jaggies by blurring the edges.

Benchmark: Off – 142 fps, On – 139 fps

Specular and Light Blooms

Specular Off Light Off
Specular Off Light Off
Specular On Light Off
Specular On Light Off
Specular Off Light On
Specular Off Light On
Specular On Light On
Specular On Light On
  • Specular Off Light Off
  • Specular On Light Off
  • Specular Off Light On
  • Specular On Light On

Specular adds lighting near the objects with lights. The ground color and lights changes when specular is turned on. Light and blooms adds additional glow around objects, but can barely be seen.

Benchmarks:

  • Off – 142 fps On – 135 fps (Specular)
  • Off – 142 fps On – 138 fps (Specular Light and Bloom)

Water Quality

Water Off
Water Off
Water On
Water On
  • Water Off
  • Water On

With High Quality Water set to On, you can see the objects and creatures underneath, and produce reflections of the objects above it.

Benchmark: Off – 142fps, On – 139 fps

Atmospheric Fog

Atmospheric Fog - On
Atmospheric Fog - On
Atmospheric Fog - Off
Atmospheric Fog - Off
  • Atmospheric Fog - On
  • Atmospheric Fog - Off

Based on our previous DOTA 2 benchmarks, atmospheric fog adds cloud shadows and it also moves. But here in Reborn it doesn’t produces same result – no difference whether you turn it off or on.

Benchmark: Off – 142 fps, On – 140 fps

Shadows

Shadows - High
Shadows - High
Shadows - Medium
Shadows - Medium
Shadows - Low
Shadows - Low
  • Shadows - High
  • Shadows - Medium
  • Shadows - Low

On high setting, the trees, characters, towers, and almost everything has shadows. Setting it to medium, only characters (heroes, creeps) left with shadows, shadows on trees and towers were removed. On low setting, all shadows are removed.

Benchmark: Low – 142 fps, Medium – 137 fps, High – 132 fps

Animate Portrait

Animate portrait setting will only animate the portrait. Turning it off the portrait is steady like a picture.

Benchmark: Off – 142 fps, On – 134 fps

Additive Light Pass

Additive Lightpass - On
Additive Lightpass - On
Additive Lightpass - Off
Additive Lightpass - Off
  • Additive Lightpass - On
  • Additive Lightpass - Off

This setting adds light pass on creatures (heroes, courier), making them look shinier.

Benchmark: Off – 142 fps, On – 130 fps

World Lighting

World Lighting - Off
World Lighting - Off
World Lighting - On
World Lighting - On
  • World Lighting - Off
  • World Lighting - On

Adds lighting to the light producing objects, like towers and light posts.

Benchmark: Off – 142 fps, On – 136 fps

Ambient Occlusion

Ambient Occlusion - Off
Ambient Occlusion - Off
Ambient Occlusion - On
Ambient Occlusion - On
Ambient Occlusion - Off
Ambient Occlusion - Off
Ambient Occlusion - On
Ambient Occlusion - On
  • Ambient Occlusion - Off
  • Ambient Occlusion - On
  • Ambient Occlusion - Off
  • Ambient Occlusion - On

Ambient occlusion adds “self-shadow” on objects. The shadow is visible on corners making its surrounding a little darker.

Benchmark: Off – 142 fps, On – 137 fps

Normal Maps

Normal Maps - Off
Normal Maps - Off
Normal Maps - On
Normal Maps - On
Normal Maps - Off
Normal Maps - Off
Normal Maps - On
Normal Maps - On
  • Normal Maps - Off
  • Normal Maps - On
  • Normal Maps - Off
  • Normal Maps - On

Normal mapping in DOTA 2 works like Tessellation in other games. It adds bumps and details on surfaces and objects like tree trunks and stones.

Benchmark: Off – 142 fps, On – 139 fps

High Quality Dashboard

High Quality Dashboard - Off
High Quality Dashboard - Off
High Quality Dashboard - On
High Quality Dashboard - On
  • High Quality Dashboard - Off
  • High Quality Dashboard - On

Adds additional effects like shadows and background animations on your dashboard. The effect is not visible in-game.

Benchmark: Off – 142 fps, On – 138 fps

Textures

Texture - Low
Texture - Low
Texture - Medium
Texture - Medium
Texture - High
Texture - High
Texture - Low
Texture - Low
Texture - Medium
Texture - Medium
Texture - High
Texture - High
  • Texture - Low
  • Texture - Medium
  • Texture - High
  • Texture - Low
  • Texture - Medium
  • Texture - High

Texture Quality controls the look of surfaces, leaves, grasses, and almost everything. Setting it to high makes the textures sharper and more detailed.

Benchmark: Off – 142 fps, Medium – 141 fps, High – 137 fps

Render Quality

Render Quality - 40%
Render Quality - 40%
Render Quality - 70%
Render Quality - 70%
Render Quality - 100%
Render Quality - 100%
  • Render Quality - 40%
  • Render Quality - 70%
  • Render Quality - 100%

Render Quality controls the overall look of the game – from the ground, grasses, all the way up to lighting.

Benchmark: 40% – 142 fps, 70% – 135 fps, 100% – 134 fps

Ambient Creatures

Ambient Creatures - Off
Ambient Creatures - Off
Ambient Creatures - On
Ambient Creatures - On
  • Ambient Creatures - Off
  • Ambient Creatures - On

Adds additional small creatures like butterflies, squirrels, birds, fishes underwater, and bats on dark places.

Benchmark: Off – 142 fps, On – 137 fps


Benchmark Results

INDIV-benchmark-b

After benchmarking all settings, we see that Additive Light Pass is the most taxing setting when turned on, diminishing 12 fps. The next most taxing setting is Shadow Quality at high, diminishing 10 fps. Game Render Quality at 100% and Animate Portrait settings diminished 8 fps.

The least demanding settings are Atmospheric Fog and Texture Quality at medium, diminishing only 2 and 1 fps, respectively.

Through these results, I built my own Custom Preset, turning off settings that eats up a lot of fps and settings that can be barely seen when turned on.

 

Presets

All Low / OffPreset 1
Fastest
Preset 2Preset 3Preset 4
Best Looking
Custom
Anti-AliasingOffOffOffOnOnOff
SpecularOffOffOffOnOnOff
Specular and Light BloomsOffOffOffOnOnOff
High Quality WaterOffOffOffOffOnOn
Atmospheric FogOffOffOnOnOnOff
Animate PortraitOffOffOnOnOnOff
Additive Light PassOffOffOnOnOnOff
World LightingOffOffOnOnOnOn
Ambient OcclusionOffOffOffOnOnOff
Ambient CreaturesOffOffOffOffOnOff
High Quality DashboardOffOffOffOnOnOff
Normal MapsOffOffOffOnOnOn
Render Quality40%67%89%100%100%100%
Shadow QualityLowLowHighHighHighMedium
Texture QualityLowLowMediumHighHighHigh

While benchmarking the presets with different video cards, I noticed that each video card has different presets, even changing the resolution will change the settings of the presets.

Preset 1 - 1366x768
Preset 1 - 1366x768
Preset 1 - 1600x900
Preset 1 - 1600x900
Preset 1 - 1920x1080
Preset 1 - 1920x1080
Preset 2 - 1366x768
Preset 2 - 1366x768
Preset 2 - 1600x900
Preset 2 - 1600x900
Preset 2 - 1920x1080
Preset 2 - 1920x1080
  • Preset 1 - 1366x768
  • Preset 1 - 1600x900
  • Preset 1 - 1920x1080
  • Preset 2 - 1366x768
  • Preset 2 - 1600x900
  • Preset 2 - 1920x1080

 

All Low / Off
All Low / Off
Preset 1 - Fastest
Preset 1 - Fastest
Preset 2
Preset 2
Preset 3
Preset 3
Preset 4
Preset 4
Custom
Custom
  • All Low / Off
  • Preset 1 - Fastest
  • Preset 2
  • Preset 3
  • Preset 4
  • Custom

Turning of all of the graphical details makes DOTA 2 looks like a 15-year old game. Setting it to Preset 1 makes the objects and creatures a little sharper. Preset 2 adds shadows and better rendering. Preset 3 adds lighting and ambient occlusion and creatures. The difference between Preset 3 and 4 can be barely seen. The only difference we can see is the lighting on well. Our custom preset is a lot better than preset 1, but preset 2 is a little better with shadows. But if you look closely, Preset 2 is a little blurred, because of lower rendering quality.

preset-performance

Performance wise, you would want to set the graphics to Preset 2 or to our Custom preset. If you have a high-end PC, Preset 3 and 4 are your presets if you want to see DOTA 2 in full details.

 

13 Comments

Add a Comment
  1. what setting should i use ?
    my spec
    intel core i3 4170, RAM Ripjaws 8Gb 1600Mhz, HDD 1Tb, Zotac GTx 960 2Gb Amp, w7 64bit

    1. you can max all the settings, presets 3 or 4

  2. i have a4-4020 3.2ghz and 8gb rams 1600mhz, HD6850 sapphire. WHY CANT DOTA 2 reborn only in 32 fps even in lowest settings. 🙁

    1. i suggest you cleanup your PC (ccleaner) and then defrag

  3. Im planning on buying a graphics card….my budget is around 4-5kphp…will be playing on 736 reso…
    Cpu:a10-6800k 4.1ghz quadcore
    Ram: 2 x 4GB fury 1866mhz
    I’ll also do dual monitor setup for gaming dota 2 and checking stats..both 736 reso…

    Guys what do you think is the most cost efficient graphics card i can get..im planning on buying it next week. Btw…5kphp is about 130-140$ i think.

    1. based on your budget, i suggest you get an r7 360 or GTX 750ti, you can’t do dual graphics on r7 360 though

  4. Does asus 1 gb ddr 3 work good for dota

    1. What exactly is the model of the video card?
      The 9600GT we used is 512MB DDR3 plays good with Preset 2

  5. Does an intel pentium G4400 3.3Ghz enough with an amd rx 460 GPU for 1080p, max setting, 60fps above?

    1. I’m not sure, but i suggest you use our Custom Settings

  6. Hello, I’ve a problem with the resolution on Dota 2, in-game while playing the resolution must be 800×600 or lower, I’ve tried to change resolution of desktop and of dota to by rising it at every resolution available but it doesn’t affect ingame resolution, still 800×600.
    Also I’ve tried editting even the file at cfg folder but doesn’t work.
    Please, if any1 know how to solve this problem or has any idea, leave a reply.
    My pc specs are MB: Gigabyte M57SLI S4, CPU Athlon X2 6400+ 3.2Ghz, 6 GB Ram 800Mhz, VGA: GTX 750 Ti inno3D.

    Thanks a lot for any help 🙂

    1. install latest drivers for your video card
      http://www.geforce.com/drivers

      1. Thanks for your time, but I already have installed latest drivers :/

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